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- =======================================================
-
- NO ONE LIVES FOREVER DEMO
- Version 1.002
- March 7, 2001
-
- =======================================================
-
-
- SYSTEM REQUIREMENTS
- ___________________
-
- The specifications listed below are the MINIMUM required to play the
- No One Lives Forever Demo:
-
- 300 MHz Pentium II(r) or equivalent
- US version of Windows(r) 95 / 98 / 2000 / Millennium Edition
- 64 MB RAM
- DirectX(r) 7.0 compatible 8MB 3D accelerated video card
- DirectSound(r) compatible 16-bit sound card
- Windows(r) compatible keyboard and Mouse
- DirectX(r) 7.0 or higher
- 100% Windows 95/98 compatible computer system (including compatible
- 32-bit drivers for CD-ROM, video card, sound card and input devices)
- LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer
-
- The specifications below are the RECOMMENDED required to play the No One
- Lives Forever Demo:
-
- 500 MHz Pentium III(r) or equivalent
- US version of Windows(r) 95 / 98 / 2000 / Millennium Edition
- 128 MB RAM
- DirectX(r) 7.0 compatible 32MB 3D accelerated video card
- DirectSound(r) compatible 16-bit sound card
- Windows(r) compatible keyboard and Mouse
- DirectX(r) 7.0 or higher
- 100% Windows 95/98 compatible computer system (including compatible
- 32-bit drivers for CD-ROM, video card, sound card and input devices)
- LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer
-
-
- DEFAULT CONTROLS
- ________________
-
- MOVEMENT:
-
- Forward- W
- Backward- S
- Step Left- A
- Step Right- D
- Turn Left- Left Arrow
- Turn Right- Right Arrow
- Sidestep- Left Alt
- Toggle Run/Walk- Enter
- Jump- Space
- Crouch- C
- Turn Around- Backspace
- Toggle Always Run- Caps Lock
-
- INVENTORY AND WEAPONS:
-
- Fire- F, Mouse Button 0
- Use Object- E, Mouse Button 1
- Reload Weapon- R, Mouse Button 2
- Next Function- Left Control
- Next Weapon- Left Shift
- Previous Weapon- ]
- Holster Weapon- H
- View Inventory- I
-
- VIEW:
-
- Look Up- PgUp
- Look Down- PgDn
- Mouse Look- \
- Center View- End
- Zoom In- N, Mouse Wheel Up
- Zoom Out- M, Mouse Wheel Down
-
- MISCELLANEOUS:
-
- Status- Tab
- View Objectives- O
- Flashlight- L
- Crosshair Toggle- X
- Talk- T
- Team Message- Y
-
-
- NOTES ON COMPATIBILITY
- ______________________
-
- FUNCTIONALITY
-
- No One Lives Forever is designed to function with Windows 95/98/2000/
- ME-compatible graphics and sound cards. Drivers for these various devices are
- provided by Windows itself or the respective card manufacturers and may
- occasionally result in compatibility problems beyond our control.
-
- If you experience any problems, it is always recommended that you obtain the
- latest drivers for your hardware. Driver updates resolve the overwhelming
- majority of compatibility issues. Most hardware vendors make their drivers
- available on their web site. If you are unsure of a web site URL for a
- particular hardware vendor, you may want to try accessing one of the popular
- Windows software update sites such as http://www.windrivers.com. Additionally,
- a brief list of the chipset and board manufacturer web sites appears below for
- your reference.
-
- MANUFACTURER WEB LINKS
-
- 3dfx Interactive - http://www.3dfx.com
- 3Dlabs - http://www.3dlabs.com
- AccelGraphics - http://www.accelgraphics.com
- Asus - http://www.asus.com
- ATI - http://support.atitech.ca
- Aztech Labs - http://www.aztechlabs.com
- Canopus - http://www.canopuscorp.com
- Creative Labs - http://www.creativelabs.com
- Diamond Multimedia - http://www.diamondmm.com
- Elsa - http://www.elsa.com
- Gateway 2000 - http://www.gw2k.com
- Guillemot - http://www.guillemot.com
- I/O Magic - http://www.iomagic.com
- Jaton - http://www.jaton.com
- Leadtek - http://www.leadtek.com
- Matrox - http://www.matrox.com
- Number Nine - http://www.nine.com
- NVIDIA - http://www.nvidia.com
- S3 Incorporated - http://www.s3.com
- ST Microelectronics - http://www.kyro.st.com
- VideoLogic - http://www.videologic.com
-
-
- KNOWN ISSUES
- ____________
-
- WINDOWS 2000:
-
- A problem with Microsoft's DirectInput may cause mouse or keyboard functions to
- keep repeating when the keys or buttons are pressed in conjunction with other
- buttons. Striking the "stuck" key or button again should cause the function to
- stop repeating. Microsoft has released a service pack to fix this bug which is
- available at http://www.microsoft.com/windows.
-
- Striking the Shift key five times may cause the 'Stick Key' feature to become
- enabled in Windows 2000. If this happens, a computer will task switch to a
- desktop dialogue box with options related to the feature, including one to
- disable it entirely.
-
- Under Windows 2000 when running at a 256 color desktop resolution, No One Lives
- Forever will minimize and nothing happens. User must "End Task" to quit
- application. This can be corrected by making sure that your desktop color is
- set to 16-Bit or higher.
-
-
- WINDOWS 9x:
-
-
- FREEZES/LOCKUPS:
-
- RANDOM FREEZES WITH SOUND BLASTER LIVE! AND PCI 128 UNDER DirectX(r) 8:
-
- Systems with Sound Blaster Live! or PCI 128 legacy sound cards may freeze randomly
- during gameplay under DirectX(r) 8. This appears to be a DirectX(r) 8 and/or Driver
- issue. We will continue to look into this. To correct the problem in the meantime,
- just turn off music in the advanced options section of the launcher.
-
- SYSTEM LOCKUPS WITH MONSTER MX300 OR OTHER A3D COMPATIBLE SOUND CARD:
-
- We have determined that this issue is driver related. Unfortunately, Aureal is no
- longer supporting it's hardware, so drivers that work correctly under newer versions
- of Windows and DirectX are not available. You may find that you can eliminate or
- reduce the frequency of lockups by experimenting with the drivers found on your card
- manufacturer's website, or the last versions of Aureal's reference drivers. If this
- doesn't help, you'll need to disable music in the Adavced options section of the
- launcher.
-
- ERROR MESSAGES:
-
- "After quitting the game No One Lives Forever, starting another application or game,
- will bring up an Explorer error and then a msgserv error."
-
- This error has to do with the D3D API and is common on D3D games. We've looked at
- this and it seems like it is related to D3D code. DirectX(r) 8 may resolve this issue.
-
- GRAPHICS:
-
- TEXT ALIGNMENT PROBLEMS ON THE MENUS: Some cards may display the menu text out
- of alignment. While we have done what we can to address this, the problem will
- need to be corrected through driver updates from the board manufacturers. Please
- check your board manufacturer's web site for the latest drivers. This is seen with
- the ATI Radeon, RAGE 128 Chipsets, and Savage Chipsets.
-
- MISSING CURSOR ON THE MENUS: This problem can occur on several different cards
- and may be fixed by a driver update. In addition, because some cards do not
- support a hardware cursor such as the one used in No One Lives Forever, you
- have the option to disable the hardware cursor via the Advanced Options button
- from the game launcher. Simply select "Disable Hardware Cursor" and you will
- be provided with a software cursor.
-
- PROBLEM ADJUSTING CURSOR COLOR: If adjusting the cursor colors is causing No
- One Lives Forever to crash, please change your screen bit depth to 32-bit
- (e.g. 800x600x32) If you want, after you adjust your cursor color, you can then
- change back to 16-bit. We are currently working with nVidia to determine the
- source of the driver issue.
-
- INTRO MOVIES PLAYING AT LOW FRAME RATES: This problem occurs with the following cards:
- Voodoo Banshee, Voodoo 2/3/4/5. Simply hit the left mouse button to bypass movies.
- Future updates from 3Dfx may reslove this issue.
-
- CORRUPTED GRAPHICS IN THE MENUS WITH THE SAVAGE CHIPSET, ATI ALL-IN-WONDER CHIPSETS
- AND ATI RAGE 128 CHIPSET CARDS: Turning down all display settings in No One Lives
- Forever to the lowest settings will help remedy this issue. IT's possible the a
- future driver update may solve this issue.
-
- ATI ALL-IN-WONDER/PRO: We have found that running No One Lives Forever with the
- drivers that ship with the video card is more stable compared to the newer drivers
- that are currently available. ATI will address this issue with a future driver update.
-
- CORRUPTED GRAPHICS WITH THE MATROX CHIPSET CARDS: This problem occurs rarely and
- can usually be fixed by choosing 16 Bit, rather than 32 Bit, color mode.
-
- CORRUPTED GRAPHICS DURING GAMEPLAY USING VOODOO BANSHEE CHIPSET CARDS: This problem
- seems to occur most frequently on Windows 2000 systems. Lowering the detail settings
- will most likely resolve the problem. Future driver updates will also reduce this effect.
-
- VOODOO 3: NO VISIBLE CHROME ON WALLS IN "THE ASSIGNMENT" TRAINING LEVEL: Environment
- mapping and Detail texturing are not supported on the Voodoo3.
-
- VOODOO 5: Mild to severe discoloration can sometimes occur with the Voodoo 5
- when using the two or four pass anti-aliasing modes. In the launcher under Advanced
- Options, type "+S3TCEnable 0" into the command line and check the "Always use these
- settings" box. This should correct the problem.
-
- VOODOO 5: You may experience a split-screen effect while quitting the game. This
- is a hardware issue with the video card switching from the D3D renderer to the Desktop.
- This will not affect Desktop settings.
-
- VIA CHIPSETS: If you see major graphic dropout in menus, or experience poor game
- performance, then you'll need to download and install the latest 4 in 1 drivers. You
- should also install the latest drivers available for your video card. The 4 in 1 driver
- can be obtained at the following link: http://www.viatech.com/drivers/index.htm
-
- AMD CHIPSETS: If you see major graphic dropout in menus, or experience poor game
- performance. Download the AGP Miniport and latest driver pack from the AMD website at:
- http://www.amd.com/products/cpg/bin/
-
- TNT/TNT2/GEFORCE: Load Screens may appear corrupted when using a high (1600x1200)
- resolution setting.
-
- RIVA 128 CHIPSETS: There are a number of rendering issues on the Riva128 which are
- due to a combination of hardware and driver issues. These can result in strange graphic
- anomalies particularly with Alpha blending.
-
- TNT/GEFORCE CARDS NOT DISPLAYING IN-GAME FOG: Make sure that "Enable Fog Table
- Emulation" is checked. This option can be found in Control Panel. Double Click
- the "Display" icon, click on the "Settings" tab, click on the "Advanced" button,
- click on the TNT/Geforce tab, click on the "Additional Properties" button, and
- click on the "Direct3D Settings" tab.
-
- SOUND:
-
- SOUNDBLASTER AWE 32/64 PCI: There's a rare issue of sound choppiness and drop out.
- Make sure you have the latest driver from your sound card manufacturer and check
- your device manager for device conflicts.
-
- SUBTITLES NOT APPEARING WITHOUT A SOUNDCARD: Subtitles will not appear in the game
- if you do not have a soundcard, if your soundcard is not detected, or if you have
- disabled your soundcard.
-
- PERIPHERALS:
-
- INTELLIMOUSE EXPLORER/OPTICAL PS2 ADAPTER: If you're using the PS2 adapter for this
- mouse, NOLF can only use the left mouse button, middle/wheel button, and right mouse
- button. The two side (Additional) buttons will only be detected if the latest
- intellipoint drivers are used and if the device connected directly into the USB port.
-
-
- WEBSITE LINKS
- _____________
-
-
- For more information on No One Lives Forever, please visit the following
- web sites:
-
- The Official Site
- http://www.the-operative.com
-
- The Official Community Site
- http://www.nolfnews.com
-
- FOX Interactive
- http://www.foxinteractive.com
-
- Monolith Productions
- http://www.lith.com
-
-
- COPYRIGHTS
- __________
-
- Uses Miles Sound System
- Copyright (c) 1991-2000 by RAD Game Tools, Inc.
-
- Uses Binks Video Technology
- Copyright (c) 1994-2000 by RAD Game Tools, Inc.
-
- MPEG Layer-3 playback supplied with the Miles Sound System
- from RAD Game Tools, Inc. MPEG-3 audio compression technology licensed by
- Fraunhofer IIS and THOMPSON Multimedia.
-
- (c) 2000 Monolith Productions, Inc.
- LithTech (tm) Game Engine (c) 1998-1999 Monolith Productions, Inc. All rights
- reserved.
-
- Fox, Fox Interactive, No One Lives Forever, The Operative and their associated
- logos are registered trademarks or trademarks of Twentieth Century Fox Film
- Corporation.
-
- LithTech is a trademark of Monolith Productions, Inc.
-
- Windows(r) is a registered trademark or trademark of Microsoft Corporation in
- the United States and/or other countries.
-
-
-
-
- Thanks for playing the No One Lives Forever Demo!
-
-
-